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Conjurers Guild Info





Guild info from March, 2002.

Name: The Guild of Channellers
Command: channellers
Creator: Shinarae
Maximum level: 30

Description:
Channellers are those to whom the manipulation of magical forces is more
instinctive than learned. They are masters of their domain, the directing of
magical energies from one source to another. Not only can they use their
powers in combat, but they can place magical powers into mundane items, and
even drain magical energy from other places into themselves.
At the dawning of this day, the leader was Baltzebub.

Joining requirements:
 Background must be magical or civilized (wrong or incomplete)
Abilities gained when joining:
 May study spell Darkness to 11%
 May study spell Light to 11%
 May study spell Energy aura to 11%
 May study spell See magic to 11%
 May train skill Attack to 7%
 May train skill Cast generic to 7%
 May train skill Essence eye to 15%
 May train skill Short blades to 7%
 May train skill Bludgeons to 7%
 May train skill Consider to 15%
 Receive the channeller guild insignia
 Receive the reward for your continued progress

Abilities and requirements at each level:
 Level 2:
  Abilities:
   May study spell Darkness to 22%
   May study spell Light to 22%
   May study spell Energy aura to 16%
   May study spell Drain room to 11%
   May study spell See magic to 22%
   May train skill Attack to 15%
   May train skill Cast generic to 15%
   May train skill Cast channelling to 7%
   May train skill Short blades to 15%
   May train skill Bludgeons to 15%
   May train skill Mana control to 23%
   May train skill Consider to 30%
 Level 3:
  Abilities:
   May study spell Darkness to 33%
   May study spell Light to 33%
   May study spell Energy aura to 22%
   May study spell Drain room to 16%
   May study spell Magic missile to 5%
   May study spell Word of recall to 5%
   May study spell See magic to 33%
   May study spell Floating to 5%
   May train skill Attack to 23%
   May train skill Plant lore to 7%
   May train skill Cast generic to 23%
   May train skill Cast teleportation to 7%
   May train skill Cast channelling to 15%
   May train skill Essence eye to 30%
   May train skill Short blades to 23%
   May train skill Bludgeons to 23%
   May train skill Mana control to 30%
   May train skill Consider to 46%
 Level 4:
  Abilities:
   May study spell Darkness to 44%
   May study spell Light to 44%
   May study spell Energy aura to 27%
   May study spell Drain room to 22%
   May study spell Magic missile to 11%
   May study spell Word of recall to 11%
   May study spell Floating to 11%
   May study spell See magic to 44%
   May train skill Attack to 30%
   May train skill Short blades to 30%
   May train skill Bludgeons to 30%
   May train skill Cast magical to 15%
   May train skill Cast generic to 30%
   May train skill Plant lore to 15%
   May train skill Cast teleportation to 15%
   May train skill Cast channelling to 23%
   May train skill Essence eye to 38%
   May train skill Mana control to 38%
   May train skill Consider to 61%
   May train skill Zapping to 7%
 Level 5:
  Requirements:
   Trained skill Cast generic to at least 30% (at 0%)
   Trained skill Mana control to at least 40% (at 0%)
   Studied spell Energy aura to at least 40% (at 0%)
  Abilities:
   May study spell Flame arrow to 5%
   May study spell Magic missile to 16%
   May study spell Light to racial maximum
   May study spell Darkness to racial maximum
   May study spell See magic to racial maximum
   May study spell Energy aura to 33%
   May study spell Drain room to 27%
   May study spell Word of recall to 16%
   May study spell Floating to 16%
   May train skill Attack to 38%
   May train skill Short blades to 38%
   May train skill Bludgeons to 38%
   May train skill Cast generic to 38%
   May train skill Plant lore to 23%
   May train skill Cast teleportation to 23%
   May train skill Cast channelling to 30%
   May train skill Cast magical to 23%
   May train skill Essence eye to 46%
   May train skill Mana control to 46%
   May train skill Zapping to 15%
   May train skill Craft orb to 7%
 Level 6:
  Abilities:
   May study spell Energy aura to 38%
   May study spell Drain room to 33%
   May study spell Flame arrow to 11%
   May study spell Magic missile to 22%
   May study spell Word of recall to 22%
   May study spell Floating to 22%
   May train skill Cast generic to 46%
   May train skill Cast teleportation to 30%
   May train skill Cast channelling to 38%
   May train skill Plant lore to 30%
   May train skill Cast magical to 30%
   May train skill Cast fire to 15%
   May train skill Mana control to 53%
   May train skill Essence eye to 53%
   May train skill Damage criticality to 3%
   May train skill Zapping to 23%
   May train skill Craft orb to 15%
 Level 7:
  Abilities:
   May study spell Energy aura to racial maximum
   May study spell Drain room to 38%
   May study spell Shocking grasp to 5%
   May study spell Flame arrow to 16%
   May study spell Magic missile to 27%
   May study spell Word of recall to 27%
   May study spell Floating to 27%
   May train skill Cast generic to 53%
   May train skill Plant lore to 38%
   May train skill Cast teleportation to 38%
   May train skill Cast magical to 38%
   May train skill Cast fire to 23%
   May train skill Mana control to racial maximum
   May train skill Essence eye to racial maximum
   May train skill Zapping to 30%
   May train skill Craft orb to 23%
 Level 8:
  Abilities:
   May study spell Drain room to racial maximum
   May study spell Shocking grasp to 11%
   May study spell Flame arrow to 22%
   May study spell Magic missile to 33%
   May study spell Summon lesser spores to 5%
   May study spell Word of recall to 30%
   May study spell Floating to 33%
   May train skill Cast generic to racial maximum
   May train skill Plant lore to 46%
   May train skill Cast magical to 46%
   May train skill Cast channelling to 46%
   May train skill Cast fire to 30%
   May train skill Cast electricity to 15%
   May train skill Zapping to 38%
   May train skill Damage criticality to 7%
   May train skill Craft orb to 30%
 Level 9:
  Abilities:
   May study spell Drain item to 5%
   May study spell Shocking grasp to 16%
   May study spell Flame arrow to 27%
   May study spell Magic missile to 38%
   May study spell Summon lesser spores to 11%
   May study spell Word of recall to 35%
   May study spell Floating to 38%
   May train skill Plant lore to 53%
   May train skill Cast magical to 53%
   May train skill Cast channelling to 50%
   May train skill Cast fire to 38%
   May train skill Cast electricity to 23%
   May train skill Zapping to 46%
   May train skill Craft orb to 38%
 Level 10:
  Requirements:
   Studied spell Drain room to at least 40% (at 0%)
   Trained skill Cast channelling to at least 40% (at 0%)
   Trained skill Zapping to at least 40% (at 0%)
  Abilities:
   May study spell Drain item to 11%
   May study spell Shocking grasp to 22%
   May study spell Flame arrow to 33%
   May study spell Magic missile to racial maximum
   May study spell Firebolt to 5%
   May study spell Identify to 5%
   May study spell Summon lesser spores to 16%
   May study spell Word of recall to 41%
   May study spell Floating to racial maximum
   May train skill Plant lore to 61%
   May train skill Cast magical to 61%
   May train skill Cast channelling to 53%
   May train skill Cast fire to 46%
   May train skill Cast electricity to 30%
   May train skill Zapping to 53%
   May train skill Damage criticality to 11%
   May train skill Craft orb to 46%
   May train skill Cast information to 7%
 Level 11:
  Abilities:
   May study spell Drain item to 16%
   May study spell Shocking grasp to 27%
   May study spell Flame arrow to 38%
   May study spell Firebolt to 11%
   May study spell Identify to 11%
   May study spell Summon lesser spores to 22%
   May train skill Cast channelling to 57%
   May train skill Quick chant to 3%
   May train skill Plant lore to 69%
   May train skill Cast fire to 53%
   May train skill Cast electricity to 38%
   May train skill Zapping to racial maximum
   May train skill Craft orb to 53%
   May train skill Cast information to 15%
 Level 12:
  Abilities:
   May study spell Drain item to 22%
   May study spell Shocking grasp to 33%
   May study spell Flame arrow to racial maximum
   May study spell Channelball to 5%, special requirements:
    Trained skill Cast magical to at least 10% (at 0%)
    (failed)
   May study spell Create herb to 5%, special requirements:
    Trained skill Plant lore to at least 20% (at 0%)
    (failed)
   May study spell Lightning bolt to 5%
   May study spell Firebolt to 16%
   May study spell Identify to 16%
   May study spell Summon lesser spores to 27%
   May train skill Cast channelling to 61%
   May train skill Quick chant to 7%
   May train skill Damage criticality to 15%
   May train skill Plant lore to racial maximum
   May train skill Cast fire to 61%
   May train skill Cast electricity to 46%
   May train skill Wandmaking to 7%
   May train skill Craft orb to racial maximum
   May train skill Cast information to 23%
 Level 13:
  Abilities:
   May study spell Drain ally to 5%
   May study spell Energy vortex to 2%, special requirements:
    Studied spell Drain ally to at least 5% (at 0%)
    (failed)
   May study spell Drain item to 27%
   May study spell Shocking grasp to 38%
   May study spell Channelball to 11%, special requirements:
    Trained skill Cast magical to at least 20% (at 0%)
    (failed)
   May study spell Create herb to 11%, special requirements:
    Trained skill Plant lore to at least 35% (at 0%)
    (failed)
   May study spell Lightning bolt to 11%
   May study spell Firebolt to 22%
   May study spell Identify to 22%
   May study spell Summon lesser spores to 33%
   May train skill Cast channelling to racial maximum
   May train skill Quick chant to 11%
   May train skill Cast electricity to 53%
   May train skill Cast information to 30%
   May train skill Wandmaking to 15%
 Level 14:
  Abilities:
   May study spell Drain ally to 11%
   May study spell Energy vortex to 5%, special requirements:
    Studied spell Drain ally to at least 15% (at 0%)
    (failed)
   May study spell Drain item to 33%
   May study spell Shocking grasp to racial maximum
   May study spell Channelball to 16%, special requirements:
    Trained skill Cast magical to at least 30% (at 0%)
    (failed)
   May study spell Create herb to 16%, special requirements:
    Trained skill Plant lore to at least 50% (at 0%)
    (failed)
   May study spell Channelburn to 5%, special requirements:
    Trained skill Cast fire to at least 10% (at 0%)
    (failed)
   May study spell Lightning bolt to 16%
   May study spell Firebolt to 27%
   May study spell Identify to 27%
   May study spell Summon lesser spores to 38%
   May study spell Transform golem to 5%
   May train skill Cast transformation to 7%
   May train skill Quick chant to 15%
   May train skill Damage criticality to 19%
   May train skill Cast electricity to 61%
   May train skill Cast information to 38%
   May train skill Wandmaking to 23%
 Level 15:
  Requirements:
   Studied spell Drain item to at least 40% (at 0%)
   Trained skill Craft orb to at least 40% (at 0%)
  Abilities:
   May study spell Drain ally to 16%
   May study spell Energy vortex to 8%, special requirements:
    Studied spell Drain ally to at least 25% (at 0%)
    (failed)
   May study spell Replenish ally to 5%
   May study spell Drain item to 38%
   May study spell Channelball to 22%, special requirements:
    Trained skill Cast magical to at least 40% (at 0%)
    (failed)
   May study spell Create herb to 22%, special requirements:
    Trained skill Plant lore to at least 65% (at 0%)
    (failed)
   May study spell Channelburn to 11%, special requirements:
    Trained skill Cast fire to at least 20% (at 0%)
    (failed)
   May study spell Lightning bolt to 22%
   May study spell Firebolt to 33%
   May study spell Summon lesser spores to racial maximum
   May study spell Transform golem to 11%
   May train skill Quick chant to 19%
   May train skill Mix salve to 11%
   May train skill Wandmaking to 30%
   May train skill Cast transformation to 15%
 Level 16:
  Abilities:
   May study spell Drain ally to 22%
   May study spell Energy vortex to 11%, special requirements:
    Studied spell Drain ally to at least 35% (at 0%)
    (failed)
   May study spell Replenish ally to 11%
   May study spell Drain item to racial maximum
   May study spell Channelball to 27%, special requirements:
    Trained skill Cast magical to at least 50% (at 0%)
    (failed)
   May study spell Create herb to 27%, special requirements:
    Trained skill Plant lore to at least 80% (at 0%)
    (failed)
   May study spell Channelburn to 16%, special requirements:
    Trained skill Cast fire to at least 30% (at 0%)
    (failed)
   May study spell Channelbolt to 5%, special requirements:
    Trained skill Cast electricity to at least 10% (at 0%)
    (failed)
   May study spell Lightning bolt to 27%
   May study spell Firebolt to 38%
   May study spell Transform golem to 16%
   May train skill Quick chant to 23%
   May train skill Damage criticality to 23%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Mix salve to 19%
   May train skill Wandmaking to 38%
   May train skill Cast transformation to 23%
 Level 17:
  Abilities:
   May study spell Drain ally to 27%
   May study spell Energy vortex to 13%, special requirements:
    Studied spell Drain ally to at least 45% (at 0%)
    (failed)
   May study spell Replenish ally to 16%
   May study spell Channelball to 33%, special requirements:
    Trained skill Cast magical to at least 60% (at 0%)
    (failed)
   May study spell Channelburn to 22%, special requirements:
    Trained skill Cast fire to at least 40% (at 0%)
    (failed)
   May study spell Channelbolt to 11%, special requirements:
    Trained skill Cast electricity to at least 20% (at 0%)
    (failed)
   May study spell Lightning bolt to 33%
   May study spell Firebolt to racial maximum
   May study spell Transform golem to 22%
   May study spell Feather weight to 5%
   May study spell Golem heal to 11%
   May train skill Quick chant to 26%
   May train skill Mix salve to 26%
   May train skill Wandmaking to 46%
   May train skill Cast transformation to 30%
 Level 18:
  Abilities:
   May study spell Drain ally to 33%
   May study spell Energy vortex to 16%, special requirements:
    Studied spell Drain ally to at least 55% (at 0%)
    (failed)
   May study spell Replenish ally to 22%
   May study spell Channelball to 38%, special requirements:
    Trained skill Cast magical to at least 70% (at 0%)
    (failed)
   May study spell Channelburn to 27%, special requirements:
    Trained skill Cast fire to at least 50% (at 0%)
    (failed)
   May study spell Channelbolt to 16%, special requirements:
    Trained skill Cast electricity to at least 30% (at 0%)
    (failed)
   May study spell Lightning bolt to 38%
   May study spell Transform golem to 27%
   May study spell Feather weight to 11%
   May study spell Greater light to 5%, special requirements:
    Studied spell Light to at least 10% (at 0%)
    (failed)
   May study spell Greater darkness to 5%, special requirements:
    Studied spell Darkness to at least 10% (at 0%)
    (failed)
   May study spell Golem heal to 16%
   May train skill Quick chant to 30%
   May train skill Damage criticality to 26%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Cast transformation to 38%
   May train skill Mix salve to 38%
   May train skill Wandmaking to 53%
   May train skill Cast alchemy to 7%
 Level 19:
  Abilities:
   May study spell Drain enemy to 5%
   May study spell Drain ally to 38%
   May study spell Energy vortex to 19%, special requirements:
    Studied spell Drain ally to at least 65% (at 0%)
    Studied spell Drain enemy to at least 5% (at 0%)
    (failed)
   May study spell Replenish ally to 27%
   May study spell Channelball to racial maximum, special requirements:
    Trained skill Cast magical to at least 75% (at 0%)
    (failed)
   May study spell Channelburn to 33%, special requirements:
    Trained skill Cast fire to at least 60% (at 0%)
    (failed)
   May study spell Channelbolt to 22%, special requirements:
    Trained skill Cast electricity to at least 40% (at 0%)
    (failed)
   May study spell Lightning bolt to racial maximum
   May study spell Transform golem to 33%
   May study spell Feather weight to 16%
   May study spell Greater light to 11%, special requirements:
    Studied spell Light to at least 20% (at 0%)
    (failed)
   May study spell Greater darkness to 11%, special requirements:
    Studied spell Darkness to at least 20% (at 0%)
    (failed)
   May study spell Golem heal to 22%
   May train skill Quick chant to 34%
   May train skill Cast transformation to 46%
   May train skill Mix salve to 46%
   May train skill Wandmaking to racial maximum
   May train skill Cast alchemy to 15%
 Level 20:
  Requirements:
   Studied spell Channelball to at least 40% (at 0%)
   Studied spell Drain ally to at least 40% (at 0%)
   Trained skill Wandmaking to at least 40% (at 0%)
  Abilities:
   May study spell Drain enemy to 11%
   May study spell Drain ally to racial maximum
   May study spell Energy vortex to 22%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 15% (at 0%)
    (failed)
   May study spell Replenish ally to 33%
   May study spell Channelburn to 38%, special requirements:
    Trained skill Cast fire to at least 70% (at 0%)
    (failed)
   May study spell Channelbolt to 27%, special requirements:
    Trained skill Cast electricity to at least 50% (at 0%)
    (failed)
   May study spell Channelray to 5%, special requirements:
    Studied spell Channelball to at least 10% (at 0%)
    (failed)
   May study spell Transform golem to 38%
   May study spell Feather weight to 22%
   May study spell Greater light to 16%, special requirements:
    Studied spell Light to at least 30% (at 0%)
    (failed)
   May study spell Greater darkness to 16%, special requirements:
    Studied spell Darkness to at least 30% (at 0%)
    (failed)
   May study spell Item dispersion shield to 5%, special requirements:
    Studied spell Drain item to at least 10% (at 0%)
    (failed)
   May study spell Personal force field to 5%
   May study spell Golem heal to 27%
   May train skill Quick chant to 38%
   May train skill Damage criticality to 30%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Analysis of magic lore to 3%
   May train skill Mix salve to 53%
   May train skill Cast transformation to 53%
   May train skill Cast alchemy to 23%
 Level 21:
  Abilities:
   May study spell Drain enemy to 16%
   May study spell Energy vortex to 24%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 25% (at 0%)
    (failed)
   May study spell Replenish ally to 38%
   May study spell Channelburn to racial maximum, special requirements:
    Trained skill Cast fire to at least 75% (at 0%)
    (failed)
   May study spell Channelbolt to 33%, special requirements:
    Trained skill Cast electricity to at least 60% (at 0%)
    (failed)
   May study spell Channelray to 11%, special requirements:
    Studied spell Channelball to at least 20% (at 0%)
    (failed)
   May study spell Transform golem to racial maximum
   May study spell Feather weight to 27%
   May study spell Greater light to 22%, special requirements:
    Studied spell Light to at least 40% (at 0%)
    (failed)
   May study spell Greater darkness to 22%, special requirements:
    Studied spell Darkness to at least 40% (at 0%)
    (failed)
   May study spell Item dispersion shield to 11%, special requirements:
    Studied spell Drain item to at least 20% (at 0%)
    (failed)
   May study spell Personal force field to 11%
   May study spell Golem heal to 33%
   May train skill Quick chant to 42%
   May train skill Analysis of magic lore to 11%
   May train skill Mix salve to 61%
   May train skill Cast alchemy to 30%
   May train skill Cast transformation to racial maximum
   May train skill Flow of magic to 7%
 Level 22:
  Abilities:
   May study spell Drain enemy to 22%
   May study spell Energy vortex to 27%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 35% (at 0%)
    (failed)
   May study spell Replenish ally to 44%
   May study spell Channelbolt to 38%, special requirements:
    Trained skill Cast electricity to at least 70% (at 0%)
    (failed)
   May study spell Channelray to 16%, special requirements:
    Studied spell Channelball to at least 30% (at 0%)
    (failed)
   May study spell Channelspray to 5%, special requirements:
    Studied spell Channelburn to at least 10% (at 0%)
    (failed)
   May study spell Feather weight to 33%
   May study spell Greater light to 27%, special requirements:
    Studied spell Light to at least 50% (at 0%)
    (failed)
   May study spell Greater darkness to 27%, special requirements:
    Studied spell Darkness to at least 50% (at 0%)
    (failed)
   May study spell Item dispersion shield to 16%, special requirements:
    Studied spell Drain item to at least 30% (at 0%)
    (failed)
   May study spell Personal force field to 16%
   May study spell Golem heal to 38%
   May train skill Quick chant to 46%
   May train skill Damage criticality to 34%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Analysis of magic lore to 19%
   May train skill Mix salve to 69%
   May train skill Cast alchemy to 38%
   May train skill Flow of magic to 15%
 Level 23:
  Abilities:
   May study spell Drain enemy to 27%
   May study spell Energy vortex to 30%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 45% (at 0%)
    (failed)
   May study spell Replenish ally to racial maximum
   May study spell Channelbolt to 38%, special requirements:
    Trained skill Cast electricity to at least 70% (at 0%)
    (failed)
   May study spell Channelray to 22%, special requirements:
    Studied spell Channelball to at least 40% (at 0%)
    (failed)
   May study spell Channelspray to 11%, special requirements:
    Studied spell Channelburn to at least 20% (at 0%)
    (failed)
   May study spell Feather weight to 33%
   May study spell Item dispersion shield to 22%, special requirements:
    Studied spell Drain item to at least 40% (at 0%)
    (failed)
   May study spell Personal force field to 22%
   May study spell Golem heal to 38%
   May study spell Animate golem to 5%
   May train skill Quick chant to 50%
   May train skill Analysis of magic lore to 19%
   May train skill Mix salve to 69%
   May train skill Flow of magic to 15%
   May train skill Mastery of channelling to 7%
   May train skill Mastery of draining to 7%
 Level 24:
  Abilities:
   May study spell Drain enemy to 33%
   May study spell Energy vortex to 33%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 55% (at 0%)
    (failed)
   May study spell Channelbolt to racial maximum, special requirements:
    Trained skill Cast electricity to at least 75% (at 0%)
    (failed)
   May study spell Channelray to 27%, special requirements:
    Studied spell Channelball to at least 50% (at 0%)
    (failed)
   May study spell Channelspray to 16%, special requirements:
    Studied spell Channelburn to at least 30% (at 0%)
    (failed)
   May study spell Feather weight to 38%
   May study spell Item dispersion shield to 27%, special requirements:
    Studied spell Drain item to at least 50% (at 0%)
    (failed)
   May study spell Personal force field to 27%
   May study spell Summon to 5%
   May study spell Golem heal to racial maximum
   May study spell Animate golem to 11%
   May train skill Quick chant to 53%
   May train skill Damage criticality to 38%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Analysis of magic lore to 26%
   May train skill Mix salve to racial maximum
   May train skill Flow of magic to 23%
   May train skill Mastery of channelling to 15%
   May train skill Mastery of draining to 15%
 Level 25:
  Requirements:
   Studied spell Drain enemy to at least 40% (at 0%)
   Trained skill Flow of magic to at least 20% (at 0%)
   Trained skill Cast alchemy to at least 40% (at 0%)
  Abilities:
   May study spell Drain enemy to 38%
   May study spell Energy vortex to 35%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 65% (at 0%)
    (failed)
   May study spell Channelray to 33%, special requirements:
    Studied spell Channelball to at least 60% (at 0%)
    (failed)
   May study spell Channelspray to 22%, special requirements:
    Studied spell Channelburn to at least 40% (at 0%)
    (failed)
   May study spell Feather weight to racial maximum
   May study spell Item dispersion shield to 33%, special requirements:
    Studied spell Drain item to at least 60% (at 0%)
    (failed)
   May study spell Personal force field to 33%
   May study spell Summon to 11%
   May study spell Animate golem to 16%
   May train skill Quick chant to 57%
   May train skill Analysis of magic lore to 34%
   May train skill Flow of magic to 30%
   May train skill Mastery of channelling to 23%
   May train skill Mastery of draining to 23%
 Level 26:
  Abilities:
   May study spell Drain enemy to 44%
   May study spell Energy vortex to 38%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 75% (at 0%)
    (failed)
   May study spell Channelray to 38%, special requirements:
    Studied spell Channelball to at least 70% (at 0%)
    (failed)
   May study spell Channelspray to 27%, special requirements:
    Studied spell Channelburn to at least 50% (at 0%)
    (failed)
   May study spell Item dispersion shield to 38%, special requirements:
    Studied spell Drain item to at least 70% (at 0%)
    (failed)
   May study spell Personal force field to 38%
   May study spell Summon to 16%
   May study spell Animate golem to 22%
   May train skill Damage criticality to 42%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Analysis of magic lore to 42%
   May train skill Flow of magic to 38%
   May train skill Mastery of channelling to 30%
   May train skill Mastery of draining to 30%
 Level 27:
  Abilities:
   May study spell Drain enemy to racial maximum
   May study spell Energy vortex to 41%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 75% (at 0%)
    (failed)
   May study spell Channelray to 44%, special requirements:
    Studied spell Channelball to at least 80% (at 0%)
    (failed)
   May study spell Channelspray to 33%, special requirements:
    Studied spell Channelburn to at least 60% (at 0%)
    (failed)
   May study spell Item dispersion shield to racial maximum, special requirements:
    Studied spell Drain item to at least 80% (at 0%)
    (failed)
   May study spell Personal force field to racial maximum
   May study spell Summon to 22%
   May study spell Animate golem to 27%
   May train skill Analysis of magic lore to 50%
   May train skill Damage criticality to 46%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Flow of magic to 46%
   May train skill Mastery of channelling to 38%
   May train skill Mastery of draining to 38%
 Level 28:
  Abilities:
   May study spell Energy vortex to 44%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 75% (at 0%)
    (failed)
   May study spell Channelray to racial maximum, special requirements:
    Studied spell Channelball to at least 80% (at 0%)
    (failed)
   May study spell Channelspray to 38%, special requirements:
    Studied spell Channelburn to at least 70% (at 0%)
    (failed)
   May study spell Summon to 27%
   May study spell Animate golem to 33%
   May train skill Analysis of magic lore to 57%
   May train skill Damage criticality to 50%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Flow of magic to 53%
   May train skill Mastery of channelling to 46%
   May train skill Mastery of draining to 46%
 Level 29:
  Abilities:
   May study spell Energy vortex to 46%, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 75% (at 0%)
    (failed)
   May study spell Channelspray to 44%, special requirements:
    Studied spell Channelburn to at least 80% (at 0%)
    (failed)
   May study spell Animate golem to 38%
   May train skill Analysis of magic lore to racial maximum, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Damage criticality to 53%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Flow of magic to 61%
   May train skill Mastery of channelling to 57%
   May train skill Mastery of draining to 57%
 Level 30:
  Requirements:
   Studied spell Channelray to at least 40% (at 0%)
   Studied spell Animate golem to at least 40% (at 0%)
   Trained skill Mastery of channelling to at least 40% (at 0%)
   Trained skill Mastery of draining to at least 40% (at 0%)
  Abilities:
   May study spell Energy vortex to racial maximum, special requirements:
    Studied spell Drain ally to at least 75% (at 0%)
    Studied spell Drain enemy to at least 75% (at 0%)
    (failed)
   May study spell Channelspray to racial maximum, special requirements:
    Studied spell Channelburn to at least 80% (at 0%)
    (failed)
   May study spell Animate golem to racial maximum
   May train skill Flow of magic to racial maximum
   May train skill Damage criticality to 57%, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Mastery of channelling to racial maximum, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)
   May train skill Mastery of draining to racial maximum, special requirements:
    Background must be magical (wrong or incomplete)
    (failed)

Allows joining to the following guild:
 The Guild of Channellers








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